Showing posts with label rendering. Show all posts
Showing posts with label rendering. Show all posts

V-Ray for Revit : A Case Study





I have been publishing content on this blog for over seven years.  Until now, I have never featured a "guest" or "guest post".  Sure, there may have been links to other awesome content people have created, but nothing like this.  It's that good.  The author of this case study is my good buddy (and previous cubicle neighbor), Sam Davis.  Sam now works for JCJ Architecture

When I got back from RTCNA last year, Sam and I had some lengthy discussions about the announcement of "V-Ray for Revit".  He mentioned that he planned on trying it out when he got the link from Chaos Group (getting the download link took forever...).  A few weeks had gone by and we didn't discuss it again.  Then, out of nowhere, Sam sends me the first draft of his case study on V-Ray for Revit (Beta).  Sam did an excellent job evaluating the beta release, comparing it to current standards, and communicating his findings...  Well done, Sam, and thanks for letting me share it with my audience, exclusively.

Continue reading to view Sam's incredibly in-depth case study on the V-Ray to Revit Beta release...

Click here to keep reading! »

Create Your Own Seamless Textures for Rendering and Visualizations



I have stated many times on this website that using good custom texture images for your Revit materials will greatly enhance your renderings, elevations, and overall presentations.  It is one of the main points in multiple chapters of BIM After Dark Volume 1.  So what do you do if you find and awesome image of the material you are looking for but it is not seamless??

If you are not sure what I mean by "seamless" here are two examples...

This is a textures that is NOT seamless... Notice how you can see where the image repeats itself...

This is a seamless texture... Notice how you cannot tell where the image repeats itself...
The hardest part about finding good textures is finding ones that are seamless.  There are two ways to approach such a problem.  One is to find a texture online that is not seamless and make it seamless.  The other is to take a photo of the texture you want and make it seamless...  With either approach the following tutorial will teach you how to make a seamless texture from any image file...

Click here to keep reading! »

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